The Zombie Apocalypse Game - Devlog
Hey there,
welcome back to todays devlog video. Same as last week, I had a really busy week, but as always, this week I've managed to do some updates to the game.
The 1st think I've done was finishing the support for the 1st person camera mode. After making the first person mode, I've started working on a way to kill the hostile entities. The easiest way for this seemed to be implementing a way to shoot.
I started with rendering a simple crosshair to the center of the screen. Then I've converted the it's on-screen coordinates to a ray in the 3D world using the same method that I've used at placing objects with the editor. After this I've just made the bullet go in the direction of the ray and to make a gunshot sound when shot.
After finishing with the shooting feature, I've decided to make a simple in-game menu, that you can open with the escape key and will have some basic functions like Resume the game, Quit to Main Menu, open an options panel or load and save the game.
This week I had only time to make the options menu work, because loading and saving the game I plan to add only later, when I'll have a clearer view about how should the save file be the most efficient. I've splitted the sounds right now into 2 categories, Music and SFX and made 2 sliders in the options menu that control each group individually.
For this week that's all that I've managed to do, so thanks for reading and feel free to leave your opinion and suggestions in the comments. See you next week!
Get The Zombie Apocalypse Game
The Zombie Apocalypse Game
This is a fantasy RPG game (Currently in development).
Status | In development |
Author | Dominik The Programmer |
Genre | Role Playing, Survival |
Tags | 3D, Fantasy, Monsters, Sci-fi, Singleplayer, supernatural, Third Person, Zombies |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- The Zombie Apocalypse Game Devlog 10 - Menu and Settings Update!Mar 15, 2020
- The Zombie Apocalypse Game Devlog 09 - Item and GUI updateMar 07, 2020
- Devlog 07 Lens flare, Main Menu and GUI updateFeb 23, 2020
- Devlog 06 - Frustum culling, Enemies and an update to the EditorFeb 16, 2020
- Devlog 05 - Animaitions, Bloom Effect, Antialiasing and Anisotropic filteringFeb 16, 2020
- Devlog 04 - Water, Shadows, Particles and more!Feb 16, 2020
- Devlog 03 - Day/Night Cycle, Collision Detection, Inventory and more!Feb 16, 2020
- The Zombie Apocalypse Game - Devlog 02Feb 16, 2020
- The Zombie Apocalypse Game - Devlog 01Feb 16, 2020
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