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The Zombie Apocalypse Game

This is a fantasy RPG game (Currently in development). · By Dominik The Programmer

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Recent updates

The Zombie Apocalypse Game Devlog 10 - Menu and Settings Update!
Welcome back! This week I've got a bit less to show, because the most of the work has been on the back end. I've done a lot of optimization and re-organization...
The Zombie Apocalypse Game Devlog 09 - Item and GUI update
Hi there! Welcome back to this weeks devlog post. This time I've started with adding an inventory bar to the bottom of the screen, where you can switch between...
The Zombie Apocalypse Game - Devlog
Hey there, welcome back to todays devlog video. Same as last week, I had a really busy week, but as always, this week I've managed to do some updates to the gam...
Devlog 07 Lens flare, Main Menu and GUI update
Hey there everyone, first of all I'd like to apologize for being a day late with this weeks post, but I had a really busy week and I had to finish some features...
Devlog 06 - Frustum culling, Enemies and an update to the Editor
Hey there! Welcome back to this weeks devlog post. This week, I've started with adding some small features to the editor. These features allow me to change the...
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Devlog 05 - Animaitions, Bloom Effect, Antialiasing and Anisotropic filtering
Welcome! After last weeks updates I've started with a bit easier features and those were the Antialiasing and the Anisotropic filtering. These were 2 really eas...
Devlog 04 - Water, Shadows, Particles and more!
Welcome! After finishing the basics of the editor last week I've started working on more graphics related features for the game. My current plan right now is to...
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Devlog 03 - Day/Night Cycle, Collision Detection, Inventory and more!
Welcome back! This week I had a little bit of time and added some basic, but important features to the game. First of all I made the height of the terrain based...
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